March 30th 2016 - We think you will all be interested in hearing this update regarding our alpha release of PHOBOS.
We've been making good progress towards our intended (alpha) release date of Q3 2016.
The Alpha pre-release will include the following scenes:
The City: multipurpose environment for claustrophobia, agoraphobia, acrophobia, ornithophobia, arachnophobia
Subway: claustrophobia and agoraphobia
Apartment: claustrophobia and arachnophobia
MRI Room: claustrophobia, fear of medical environments
Baseline Scene: a neutral scene to assess baselines for VR exposure therapy
Subliminal Processing: an environment built to assess visual processing speeds of a feared stimulus (spiders). Suitable to discern between lymbic (amygdalic) and cognitive/emotional activation.
We are also making progress towards our airport and plane environments for aerophobia plus adding functionality to all previous environments.
Some of these scenes are also currently being tested by a few universities in creative ways that exceed the purpose that we had given them internally. We are very happy to realise that creative teams have found more uses for PHOBOS' environments than those we envisioned.
After reaching the afforementioned development milestones, we will move towards adding support for multiple insects and animals.
On the research side, we have acquired all necessary clearances by insurance companies and ethics committee. Our first batch of experiments have been validated by our methodologist and we are moving onto the scientific validation of some of our virtual environments.
We thank you for your patience along this road. We, more than anyone else, want to get PHOBOS into your VR headsets as soon as we can.